What follows is a twisted cyberpunk shoot-a-thon that even takes the fight into digital space (all Matrix-style) to hit the AI on its home turf. The original System Shock put players in about as pure a dystopian setup as there is: Your unnamed hacker wakes up alone in space aboard Citadel Station, a corporate-owned outpost whose controlling AI - a hissing, crackling core computer named SHODAN - has taken over everything, turning every robot hostile and killing off the crew (or worse). Binge is set to make its platform debut sometime next year as gamer-focused streaming destination for premium small-screen content, developing additional gaming-based live action series, via Deadline’s report, on titles like Ubisoft’s Driver. The series is reportedly a collaboration between Binge and System Shock remake developer Nightdive Studios (you can catch the trailer for the remake below). Deadline reports that a live action series based on the original 1994 game is in the works, and it’ll be coming to the fledgling streaming platform Binge. With a soon-to-launch remake of the game still on the way, System Shock’s groundbreaking tale of a solo survival space fight against an evil AI is also reportedly set to make the leap to the small screen. The original 1994 game from developer LookingGlass Technologies spawned an entire genre of dystopian corridor-crawling shooters, and gave video games an early foothold in steering pop culture toward sci-fi tropes that movies like The Matrix made famous: The idea that technology isn’t necessarily here to save us. Before Deus Ex and BioShock - heck, even before The Matrix, now that we’re thinking about it - there was System Shock.
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